Outer Wilds

I'm leading the investment into this awesome game via a new crowdfunding platform called Fig. Fig is a new venture from Justin Bailey (ex DoubleFine COO), Tim Shafer, Brian Fargo, and other great people.

Outer Wilds is being developed here in Los Angeles, by Mobius Digital. It won some big awards at GDC and now the team is looking for funding to finish it. I've met with them and they are a super bright group of passionate devs, most out of USC's Masters program. Here's what I said about the game on Fig:

“Outer Wilds starts out deceptively simple; but once you blast off and leave the atmosphere of your tiny planet, realizing there’s a gorgeously simulated solar system waiting to be explored, you'll be hooked. Add in a meticulously crafted time-looping mystery, and it starts to feel like Zelda Windwaker mashed with Kubrick’s 2001. And that's pretty awesome.”

Check it out and please consider backing it!

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Labyrinth CCG

Labyrinth is an in-development tactical RPG CCG from Free Range Games. Labyrinth combines deck building, tactics, and asynchronous raiding in a full 3d fantasy world. You construct Hero decks for each of your characters - Hero decks contains spells, attacks, and abilities that your hero can use when he or she is on a raid. When you're online you use your heroes to raid other players dungeons, playing your cards and moving your Heroes in a tactical turn based game. With the rewards you earn from raiding, you build a dungeon of your own. You modify your dungeon by constructing a Dungeon deck comprised of minions, spells, traps, and a boss creature. While you're offline, the AI will use your deck to defend your dungeon from other players who attempt to raid it. Log on and watch a replay to see if your Dungeon smashed the heroes that tried to plunder its loot.

Labyrinth will be available in 2016 on iOS, Android, and PC.